With his great intelligence, he had a tendency to bore people with facts and did not stop immediately when asked, as he did to Leela on Pluto. When being told that he would have to stay behind in the TARDIS, K9 often argued, giving the Doctor reasons why he should go such as "he would be a good dog." K9 always wanted to assist the Doctor. He had great intelligence and skill at chess, claiming to be able to beat the Doctor in six moves (although this may only have been because he was programmed with all chess games since 1886). (TV: The Sun Makers, The Androids of Tara) K9 had an aggression mode. (TV: State of Decay)
The practical challenges of working with the K9 prop have accompanied the robotic pooch in his return to Doctor Who. Producer Russell T Davies told SFX magazine, "Yes, just as we expected, multiple takes [were required] when he bumped into a door or veered off to the left. Lis Sladen did warn us, and she was right!"[7] 2009 saw two different incarnations of K9 appear regularly in two Doctor Who spin-offs: Mark IV in the third series of BBC production The Sarah Jane Adventures, and a re-vamped Mark I in the Park Entertainment production K9.

The Fourth Doctor found that K9 had contracted laryngitis and had lost his voice as a result of this. K9 was left in the TARDIS while the Doctor and Romana II battled the Daleks and Davros. (TV: Destiny of the Daleks) During a later adventure, he remained patiently in the TARDIS, which would imply that his voice had not yet returned. (TV: City of Death) After his voice returned, it sounded quite different and remained so for a while (TV: The Creature from the Pit) before the familiar voice returned. (TV: The Leisure Hive)


A. With K9track.com your agency can setup and manage training days and then share that information with any other agency/user on K9track.com. Your training manager can setup a training day, include all information for that event and then push it out to other users in that training group allowing each user to login, accept the training day and then that information will be placed into their account.
After K9 Mark I regenerated into K9 Mark 2, his design was radically altered. His ear probes were replaced with larger silver aerials. A set of blue lights on his head flashed when he spoke. Most of his body was dark silver and a silver dog bone was located under his neck. He seemed to have the same capabilities as Mark I but was presumably more advanced. (TV: Regeneration)
Our training will give you the best opportunity to be successful and lead a very happy and rewarding life with your dog. The most amazing part is to watch as your confidence grows as the training progresses; from a person who has been stressed out their entire time they’ve had their dog, to stress-free. We can take your guilt or embarrassment your dog may be causing and turn that into pride and happiness. 

K9 Mark I's mechanisms included rotating ear-probes, telescopic "eye" probe, an extendable nose concealing a powerful laser weapon, flashing lights on the top and the "eye" panel, waggling tail antennae, and ticker-tape tongue. His head could move up and down. His shell was painted in metallic gold/grey. There was a monitor screen on his left flank, though K9 rarely used this during his travels with the Doctor. Around K9's neck was a tartan collar, (being the Family Tartan of the Clan Buchanonn) from which hung a silver disk. (TV: The Invisible Enemy) He was later modified to fly through the vacuum of space. (TV: Curse of Anubis)


To run the program, you must register on the Web site to get the free activation code. The control panel is accessible only through the Internet. Uninstalling requires removing the app from the Task Manager, then using its password to delete it from the Windows Control Panel, and finally, rebooting. Because the password gets sent to the e-mail account of the person who registered the program, it's possible that an enterprising user could disable K9 on a shared computer.
Our training will give you the best opportunity to be successful and lead a very happy and rewarding life with your dog. The most amazing part is to watch as your confidence grows as the training progresses; from a person who has been stressed out their entire time they’ve had their dog, to stress-free. We can take your guilt or embarrassment your dog may be causing and turn that into pride and happiness. 
K9, occasionally written K-9, is the name of several fictional robotic canines (dogs, the name being a pun on the pronunciation of "canine") in the long-running British science fiction television series Doctor Who, first appearing in 1977. K9 has also been a central character in three of the series television spin-offs: the one-off K-9 and Company (1981), The Sarah Jane Adventures (2007–2011) and K-9 (2009–2010). Although not originally intended to be a recurring character in the series, K9 was kept in the show following his first appearance because he was expected to be popular with younger audiences. There have been at least four separate K9 units in the series, with the first two being companions of the Fourth Doctor. Voice actor John Leeson has provided the character's voice in most of his appearances, except during Season 17 of Doctor Who, in which David Brierley temporarily did so. The character was created by Bob Baker and Dave Martin, to whom rights to the character still belong; consequently, Baker's spin-off series K9, which is not BBC-produced, cannot directly reference events or characters from Doctor Who, though it attempts to be a part of that continuity.
×